![]() ![]() ![]() You can disable it ingame and use the Nvidia crosshair (ctrl+F12) instead. The crosshair is always at screen depth, and that's annoying. The mouse input is a bit strange, making it hard to aim. ![]() Switch that to 120fps (or to your refresh rate) when you want to play it in 2D instead. Limit fps to 60 with Rivatuner Statistics Server. The widescreen fix from the pcgamingwiki ( ) that is in the "Use Sui's Rogue Squadron DLL wrapper" section doesn't work for me, it crashes after selecting a ship.Įdit: editing the "Rogue Squadron.EXE" file with an Hex editor, it's possible to use widescreen: Īfter that, select a 16:9 resolution in dgVoodoo. Use a 4:3 resolution, like 1440x1080 if you have a 1080p monitor, 1920x1440 if you have a 1440p monitor, or 2880x2160 if you have a 4K monitor. "Left stick click / 元": 0 separation toggle. Mouse "back" button: hold it for 0 separation. "q" or "right stick click / R3" in your controller: three convergence presets. So wait until you can control your ship in a mission and then use the emitter button or ctrl+t or the hotkey you use for that. ![]() That's because having 3D enabled before loading screens messes up some graphics. It will be in 2D by default if you use the fix from step 5. ![]()
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